How Replay Works

Replay.io is the first time-travel debugger for runtimes like the browser and Node. We wrote some blog posts outlining how it worked, covering the basics of how we record OS syscalls, use “effective determinism” to minimize the data needed, and turn browser processes in the cloud into a public API that can be used to introspect a program’s behavior:
  1. Overview
  1. Recording and Replaying
  1. Effective Determinism
  1. Inspecting Runtimes
There’s also a recent set of posts talking about the “effective determinism” aspect in more detail, including how we can replay the full browser behavior with a relatively small recorded set of input data, and how we investigate “runtime mismatch” errors internally:
For some additional details, see these docs pages:
🔄Our approach for source maps 🏃How programmatic recordings work
For examples of how the Replay Protocol API is used, see the actual Replay DevTools client repo, the Replay Protocol API Examples repo, and the Protocol API docs